AR Foundation笔记01 安卓Setup
coconutnut

https://www.youtube.com/watch?v=0mpsiO2lCx0&list=PL6VJLOFcTt7awvyIGIbLLPOBrW6-Y1R-J&index=1&ab_channel=DineshPunni


环境

macOS Catalina 10.15.6

Unity Hub 2.3.10

Unity 2020.1.6f1c1

配置

File -> Build Settings

切换平台到Android

-> Player Settings

  1. Other Settings -> 改Package Name

  2. Disable Multithread Rendering (Android doesn’t support yet)

  3. Graphics APIs -> disable Vulkan

  4. Minimun API level -> 26

Package

Window -> Package Manager -> Packages : Unity Registry

Sample Scene

  1. 删除Main Camera

  2. Right Click -> XR -> AR Session Origin

    AR Camera 标签 MainCamera

  3. Right Click -> XR -> AR Session

  4. Right Click -> 3D Object -> Cube
    位置改成0,0,0
    缩放改成0.2,0.2,0.2
    随便转转

Build

手机 -> 开发者模式

连上

File -> Build Settings -> Run Device -> 选中手机

Add Open Scene

Build and Run

成功~